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UV Transfer Tool

Made to stramline the transfer of UVs from an unskinned model to a skinned one, preventing transferAttributes node from slowing down the scene. Also maintains UVs even if source UV mesh is deleted from scene.


Written in Python.

Personal Rigging Tool


  • Skeleton Builder based on locator placement with bendy limbs

  • Building joints and controllers based on user input locators

  • UI with essential rigging needs in one window


​Written in MEL.


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