top of page
UV Transfer Tool
Made to stramline the transfer of UVs from an unskinned model to a skinned one, preventing transferAttributes node from slowing down the scene. Also maintains UVs even if source UV mesh is deleted from scene.
Written in Python.
Personal Rigging Tool
Skeleton Builder based on locator placement with bendy limbs
Building joints and controllers based on user input locators
UI with essential rigging needs in one window
Written in MEL.
bottom of page